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2026 Long Island Retro Gaming Expo recap August 19, 2026

Posted by Mike C. in Animation, Art, Astronomy, Aviation, Books, Computer, Film, Internet, Magazine, Media, Music, Personal, Photography, Podcast, Technology, Travel, Video, Video Games, Weather.
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PART ONE

PART TWO: TOURING THE EXPO

PART THREE

PART ONE

INTRODUCTION
2026 was my eighth year at Long Island Retro Gaming Expo, held at the Cradle of Aviation Museum in Uniondale. This year, LI Retro marked the Nintendo 64‘s 30th anniversary with a dedicated second floor exhibit. Ironically, I didn’t buy any N64 games from vendors, as my focus was on 2024’s lead exhibit, the Sega Dreamcast.

The 2026 expo was dedicated to the memory of longtime staff member Terry Taylor, who died much too soon earlier this year. Several staff members donned caps that read “God Bless Terry Taylor.” Indeed. I don’t recall, but I’m sure I interacted with Terry at least once in all my years at LI Retro. He was memorialized in the Terry Taylor Vectrex Corner on the first floor, as seen via this Facebook post:

My three prior recaps were spread out over three posts per year. (This is post 1 from last year.) I feel I was judicious enough in my photography and culling for a singular, self-contained recap post. To help, for the first time, I’ve utilized page jumps (a.k.a. anchor links) at the top and peppered throughout.

I was quick to buy my weekend pass when tickets went on sale in winter, and I gradually built up my biggest budget ever. (I will not divulge the amount.)

In the days and hours leading up to August 8 (I didn’t go on the 7th), I had the usual performance and social anxiety that comes with being on the autism spectrum. I prayed for the strength and coping skills to get through any and all situations. So, you can understand why I needed many deep breaths as my mom drove me to the Cradle of Aviation Museum parking lot.

SPOILER: All that worrying was for nothing. I had a great time without any hitches.

ARRIVING AT THE MUSEUM
Mom’s car pulled into the lot at 9:29 AM on Saturday, August 8.

Despite the high heat and humidity, I wanted to arrive as early as possible so I wouldn’t have to wait too long on line outside.

There were two lines: one on the left for those retrieving their badges at the box office via QR code, and one on the right for those who already had badges. Of course, the left line was the longer one and my Saturday destination. I’d be on the right line on Sunday.

The museum doors opened at 10AM and I reached the entrance (and air conditioning) at 10:07.

Once I got my badge, I affixed to a lanyard I saved from a year or two before and began walking around the first floor.

PHOTOS WITH GUESTS AND CANDID PHOTOS OF THEIR TABLES

Sean Chiplock

Voice actor Sean Chiplock was the first guest I met. His latest video game voice role is as Bubsy in Bubsy 4D. I brought my Pawsome Edition copy for him to sign. You’ll see this in the pickups segment at the end of the post, but here’s what he wrote:

For Mike!
Sean Chiplock
“What could PAWSibly go wrong?!”
-Bubsy

I see what you did there.

Then, it was photo time. First, a normal photo:

Then, Sean staged a photo where I appear horrified at what I saw:

I loved it. Thank you, Sean.

Nintendo Force Magazine with editor-in-chief Lucas Thomas
I was too shy to approach Lucas but did get a candid photo at his table.

Lucas co-hosted the 2024 panel, Gail Tilden: An Intimate Interview with a Nintendo Legend.

Audacity Games with David Crane, Dan Kitchen, Garry Kitchen, and John Van Ryzin
On the other hand, I overcame last year’s shyness and had a enjoyable interaction with the quartet of game design legends. “We don’t bite,” David Crane reassured me after I introduced myself and gladly bought all four games – new for the Atari VCS/2600 – that each of them developed. David designed Rescue from Poseidon’s Gate, Dan Kitchen’s game was Casey’s Gold, there was Alien Abduction! by John Van Ryzin (the spiritual successor to H.E.R.O.), with Garry Kitchen and David Crane co-designing Circus Convoy. Any or all of the games can be bought online here.

David Crane and Garry Kitchen talk to attendees at the Audacity Games table

You could even try them out on separate Atari 7800+ consoles:

John Van Ryzin was not at the table when Ryan Burger, publisher of Old School Gamer Magazine, took this photo:

David Crane, Mike Chimeri, Garry Kitchen, Dan Kitchen

But John signed my copy of Alien Abduction! after he and his three friends hosted their noon panel.

Then, David took our picture:

Mike Chimeri and John Ryzin with a signed copy of Alien Abduction

Walter Day, Tristan Ibarra, Ryan Burger, and Old School Gamer Magazine
Walter Day, the father of Esports, founded the Twin Galaxies arcade in Ottumwa, Iowa, on November 10, 1981; one week before I was born! Twin Galaxies, Inc., has outlived the arcade, serving as the official supplier of video game records to the Guinness World Records. Walter has appeared in many video game documentaries, including The King of Kong: A Fistful of Quarters. He made an appearance in the animated feature Wreck-It Ralph. He’s even a singer-songwriter, as chronicled in Arcades & Love Songs: The Ballad of Walter Day. That subtitle also serves as the title of his autobiography, which I bought before Ryan Burger took this photo:

As mentioned earlier, Ryan Burger publishes Old School Gamer, a magazine Tristan Ibarra is now involved in, on top of his author and designer credits. We’ll learn more about them in photos of their Sunday panel.

For now, here are Tristan, Walter, and Ryan:

My Life in Gaming with Coury Carlson and Marc “Try4ce” Duddleson
Coury and Try were a late addition to the 2026 LI Retro guest list, and I’m glad they were booked. They were actually the first people I saw outside the museum Saturday morning before I got in line.

Try and Coury meeting an attendee and his son (out of view) who was cosplaying as Minecraft Steve

I spent a lot of time hanging out at Coury and Try’s table, sharing stories and talking about Game Sack end sketches they appeared in; Coury in particular. (Infiltrating My Life in Gaming, Joe is a Thief???, You Still Don’t Have a Sega CD Commercial)

Then, I figured I should take a photo of them.

Speaking of Game Sack end sketches, the last of Saturday vendor pickups was the PlayStation 2 game Britney’s Dance Beat, a game Joe Redifer purloined from Coury’s game room after posing as Try. (Coury would later get it back.) I decided to bring my copy back on Sunday. Even though it didn’t have a Half Price Books sticker on it, I affixed a Post-It that read “Not Coury’s.” Try took a close-up photo of the game and then of Coury and me.

I love Coury’s accusatory pose.

Oh, and Coury, I now have a Sega CD, finally buying a model 2 version of the add-on within an hour of our photo.

Hours before LI Retro opened on Friday, August 7, Try hosted the latest MLIG video: a follow-up on the Analogue 3D N64 clone console.

The CUPodcast with Pat Contri and Ian Ferguson
Another LI Retro mainstay duo, Pat and Ian had their CUPodcast Live panel on Saturday after the Kitchens, Crane, and Van Ryzin. I didn’t pose with them this year, but in addition to buying a Pixelated Pat pin, I took this photo:

And while not guests per se, I took a selfie with Daniel and Alex Greenberg of Winterion Game Studios after G Gracin‘s Dreaming ‘Bout Dreamcast panel (skip to here):

It was the only photo taken on my iPhone 17 Pro since I wasn’t up to a cumbersome selfie with the Canon EOS R7. (And yes, this is my second straight blog post with a selfie in that U.S. Open polo.)

PANELS
I limited myself to two panels each on Saturday and Sunday. Saturday’s were later and in the Main Theatre; Sunday’s were earlier in Panel Room 2, relocated to the first floor.

Saturday Panel 1, 12PM-1PM
Main Theatre
Garry and Dan Kitchen, John Van Ryzin, David Crane
Learnings from Four Decades of Game Design

Excerpt from LI Retro panel description:

…have worked in the video game industry since the late 1970s. While they are known for their iconic game catalog on the Atari 2600 ([H.E.R.O.,] Pitfall!, Donkey Kong, Ghostbusters, Keystone Kapers, Crackpots…), they also bring a boatload of experience on NES, SNES, Gameboy, C64, Xbox, PlayStation, iPhone/iPad, PC/Mac and online gaming. Everybody knows Pitfall! and Donkey Kong, but did you know they also worked on Bart vs. the Space Mutants (NES), A Boy and His Blob (NES), AddictingGames.com (online), Transformers (C64), Shockwave.com (online), Candystand.com (online), and the infamous Desert Bus game from Penn & Teller?

The last photo perfectly encapsulates the mood of the panel. Garry, Dan, John, and David were full of interesting, engaging, and humorous anecdotes about their time in the gaming industry, working at Activision, and the many games they design and developed. (I especially enjoyed how Garry debunked a myth about Coleco’s Atari 2600 port of Donkey Kong.) They are a winning team.

Now, if only I could find John’s H.E.R.O. at a good price. Otherwise, I’ll play it in an Activision compilation.

Saturday Panel 2, 1:30-2:30 PM
Main Theatre
Pat Contri and Ian Ferguson
CU Podcast Live!

My initial photos were taken on the right side of the first row as I deferred to an LI Retro staff photographer. Then, I went back to the center.

Among the topics for this episode The CUPodcast (Super Show #34) were:

I did not ask a question this year, and told Pat afterward what I would have asked. Part of my annual Christmas special viewing tradition includes watching Pat the NES Punk Christmas episodes, such as It’s a Wonderful Life, Punk. (RIP Billy Chaser.) Will there be a Christmas episode this year? We’ll find out in four months.

Video of the aforementioned podcast topics:

G Gracin and I caught up with each other after the panel and they hand-delivered a Sonic the Hedgehog fanny pack that I won during a recent charity stream on their Twitch channel.

Speaking of G…

Sunday Panel 1, 10:15-11:15 AM
Panel Room 2
G Gracin (G to the Next Level)
Dreaming ‘Bout Dreamcast

I won’t go into detail about G’s panel since they recorded it for a future YouTube video, but I will share it in photo form.

The 2026 Long Island Retro Gaming Expo was where I made my Dreamcast dream a reality. First, I found two controllers and a VMU from one vendor. Then, I found the console by itself (no power adapter or cables) from a second vendor. And from a third, I bought three games, including launch titles NFL 2K (released on launch day) and NBA 2K (two months after launch). You’ll see all of that (and the Sonic fanny pack) in the pickups segment.

As of publication, G’s most recent YouTube video is this one:

Sunday Panel 2, 11:30 AM-12:30 PM
Panel Room 2
Walter Day, Ryan Burger, Tristan Ibarra
Walter Day and His Old School Friends!

Excerpt from LI Retro panel description:

…a discussion on preserving and celebrating the history of video games and the community that built it. Walter Day will share stories from his years at Twin Galaxies, the journey behind his books, film appearances, and trading card series, explaining how the cards were created not just to honor champions, but to recognize the passion and achievements of gamers from every corner of the hobby. Ryan Burger will explore growing up during the rise of competitive gaming, the books, television shows, and media that chronicled gaming culture before it became a global phenomenon, and how Old School Gamer Magazine now works with many of those pioneering voices to introduce their stories to a new generation. Tristan Ibarra will discuss his path from Air Force veteran to gamer, collector, author, graphic designer, and magazine layout artist, sharing his passion for documenting the hobby and organizing its scattered history into accessible resources for fans and researchers alike. Together, the panel will reflect on the people, stories, and communities that shaped gaming culture, while celebrating the generations of enthusiasts whose dedication has helped preserve its legacy for the future.

How does that compare to my description written before thinking of citing the expo description?

For one hour, Panel Room 2 was transported to the state of Iowa. Ryan Burger and Tristan Ibarra were our hosts and they set up Walter Day to share stories galore. Ryan promoted Old School Gamer magazine and an upcoming book. Tristan detailed his The Video Game Collector’s Field Guide and his upcoming …Video Game Dictionary for the Total Noob. To that end, there were ten trivia questions with ten terms in Tristan’s dictionary. (I photographed the answers, but for obvious reasons, I’m keeping them to myself.) After Walter asked trivia questions, it was our turn to ask.

Since I couldn’t link in the captions…

PART TWO: TOURING THE EXPO

This is where I would have gone to a second post. Instead, in this same post, we begin a photographic tour of as much as I could see on each floor of the Cradle of Aviation Museum. I couldn’t get everything, and some photos were too blurry to include. The photos that remain are here.

FIRST FLOOR
Vendor Marketplace:

A view from above:

EON Gaming Zone:

Console History Exhibit:

Retro Gaming Museum:

Vintage Computing Experience:

Moon Room:

Art Gallery:

Hangar Arcade:

Someone please remind a random San Diego swap meet vendor how rare Black Tiger isn’t.

Other first floor sights:

SECOND FLOOR
Vendor Marketplace extension:

Japanese Feature Phones:

For an idea of what Ellen was telling attendees in the above photo, watch the video below.

Retro Imports:

Arcade Commons Showcase:

The Arcade Age Exhibit:

30 Years of the Nintendo 64:

Thank you to Justin, seen in the last photo, for loaning his N64 collection to display at LI Retro.

THIRD FLOOR
The Floor of Oddities:

There was a Gaming Historian video about the first oddity shown below: Sega Pods.

More from the Cradle of Aviation Museum’s Pan Am exhibit:

PART THREE

DEPARTING THE MUSEUM
The commercial aircraft were the last thing I photographed after coming downstairs from the Arcade Age Exhibit. That’s when I went back to searching vendors for a few more purchases, including that model 2 Sega CD. The last game I bought was Castlevania III: Dracula’s Curse. Then, I went in the museum gift shop for three more plane replicas to go with the Pan Am plane I bought last year. And that was it. I took Lyft home to Wantagh with $44 to spare! It’s the first time I’ve ever left under budget!

Requisite exit photos:

PICKUPS
What did Mike get? Well, let’s start with guest merchandise and business cards:

The model planes:

Video games, and video game accessories, console, and add-on:

Dreamcast console, controllers, VMU:

3 Dreamcast games:

Model 2 Sega CD:

4 for NES (Nintendo Entertainment System), and the May/June 1990 Nintendo Power for free:

Super Dodge Ball was also the subject of a Pat the NES Punk episode.

2 Super Nintendo games and an asciiPad turbo controller:

Now, I have a SNES port of Toy Story to go with the Genesis port I bought at Video Game Trading Post in December 2019.

1 PlayStation game: Triple Play 2000:

Of course, Britney’s Dance Beat for PlayStation 2:

And two Xbox 360 games:

This is just what I bought during Long Island Retro Gaming Expo. I also bought many other things online to supplement some of my purchases. I won’t list them all, but they include VGA and power adapters for the Dreamcast and an Atari 7800+ to play those Audacity Games games. Furthermore, a VMUPro that I preordered months ago arrived Monday as I was wrapping up the first draft. (That process took six hours!)

CONCLUSION
I’ve thanked many people throughout this post, but I owe a huge thanks to Ryan Shapiro, Joe Vincent, George Portugal (whom I didn’t get to see), and the rest of the Long Island Retro Gaming Expo staff for your support and accommodation. I am deeply grateful.

I’ll conclude this recap with the front and back of my badge and event program, the latter of which includes a photo of the late Terry Taylor.

And LI Retro’s video tribute:

Instrumental Invasion, 9/14/25, 12AM (Homecoming Weekend) September 21, 2025

Posted by Mike C. in Airchecks, Audio, Computer, Internet, Jazz, Jazz Fusion, Livestream, Media, Music, Personal, Pop, Radio, smooth jazz, Technology, Video Games.
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Other posts: 9/12 12PM live show recap, comprehensive Homecoming Weekend recap

The prerecorded edition of Instrumental Invasion for WCWP‘s alumni-run Homecoming Weekend programming block aired at midnight on Sunday, September 14. Unlike last year, this show was only two hours.

Let’s get the scoped aircheck out of the way before I detail how the show came to be.

I said in the live show recap that I knew well in advance I’d have that and the prerecord.

The playlist was created July 29 and 30 with two hours in mind. That duration was confirmed to me on August 5. There wasn’t much poaching from older playlists, meaning less copying and pasting of annotations. The annotations were drafted July 30 and August 1 and 4. The first draft of the script was written August 5 and 6. I wanted to get as much pre-production out of the way before Long Island Retro Gaming Expo.

Little did I know the consequences of referencing Casiopea‘s fifth era with a new keyboardist, Jun Abe, and tying Brian Simpson‘s “Wonderland” to Taylor Swift‘s namesake from 1989 D.L.X. On August 12, Taylor announced a new album, The Life of a Showgirl, in an episode of New Heights, a podcast hosted by the Kelce brothers, Travis (her boyfriend) and Jason. Then, a few days later, I found out T-Square released an album called Turn the Page! and that Casiopea was about to release True Blue. That led to script revisions on August 15 and 17. Then, August 20, the playlist, annotations, and script were all tweaked to accommodate song replacements.

I planned on recording one hour per day – August 28 and 29 – during livestreams on my Twitch channel, just as I had done for last year’s prerecord and the final regular Instrumental Invasion. To save time during the streams, I prepared the Adobe Audition multitrack sessions for each hour on August 25. That’s when I realized I’d made a timing error for both hours! I was four minutes over in hour 1 and two minutes under in hour 2. So, I had to make further tweaks to the playlist, annotations, and script with different songs to make up for the oversights.

But I still wasn’t finished! I mistakenly thought one minute and 55 seconds was enough time to assign talk breaks. Unfortunately, most talk breaks were overly wordy. When I reached hour 1’s last talk break, I noticed I was well over. Drastic cuts had to be made to the talk breaks. The plan worked.

To avoid the same problem with hour 2, I cut back on that hour’s talk breaks before the August 29 Twitch stream, and worked in a congratulations to Taylor Swift and Travis Kelce on their engagement (earlier that week). It still wasn’t enough! Not only did I have to make further cuts; I also had to fade songs out early or have them start underneath a liner and the end of the last talk break. I recorded that last talk break first, knowing it would be the longest of the hour. Somehow, my cutbacks worked again, and each hour – or 59:59 – flowed smoothly. Unless you’ve read this post or watched my Twitch streams, you’d never know all the work that went into this show.

Here are screenshots of each hour’s multitrack session:

Only one pickup was necessary, recorded on the morning of August 30. For any talk break preceded by a liner that only acknowledged WCWP, I started with “and WXBA,” to reflect the merger and subsequent rebranding. I neglected to do that coming out of David Benoit‘s liner. David hosts a jazz show on another 88.1 FM, K-Jazz (KKJZ) at Cal State Long Beach. So, the pickup was for one more “and WXBA,” and to rerecord the first few sentences of the talk break to maintain its total run time.

On the Twitch side, I broadcast my streams with a program called OBS Studio. Once per day, there was a brief server disconnection. Friday’s outage happened while recording the fourth talk break of hour 2 (the last recorded that day). Rather than stop until OBS reconnected, I soldiered on. It made for this funny outtake:

And I did.

Read about my elaborate Twitch setup here.

Below is what the two recording session streams looked like at 65x speed, set to “Sweat It Off” by Casiopea:

Now that you know the story of this show, get back to the main recap, picking up with The Dad Rock Show hosted live at 6AM by Tom.

2025 Long Island Retro Gaming Expo recap: touring the expo August 21, 2025

Posted by Mike C. in Aviation, Computer, History, Internet, Personal, Photography, Radio, Sports, Travel, TV, VHS, Video, Video Games, Weather, Wrestling.
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If you haven’t viewed part one yet, click here. Skip ahead to part three here.

Settle in for a comprehensive photographic tour of as much as I could see at the Cradle of Aviation Museum in Uniondale during the 10th annual Long Island Retro Gaming Expo.

FIRST FLOOR
Vendor Marketplace:

The marketplace as seen from the second floor:

Sponsors:

Ticket prices:

EON Gaming:

Hangar Arcade:

NES Indie Game Exhibit:

VGNYsoft Physical Indie Games:

Homebrew/Indie Showcase:

PokéLab:

PCs:
(NOTE: This gallery is a mix of photos from PC Freeplay, PC Museum, and regional exclusive computers that were part of the Retro Gaming Museum exhibit.)

Console Freeplay:

Art Gallery:

Gaming hardware displays:

40 Years of the Nintendo Entertainment System:

“Thank you to this year’s museum donors!”

WeatherSTAR 4000 simulation:

Vintage ad for the Batman Forever video game:

An episode of The Super Mario Bros. Super Show!:

NES Challenges outside the Main Theatre (at least on the middle two):

SECOND FLOOR
LIU Sharks Game Showcase:

This was another table I was too shy to approach. I really should have, being an alumnus of LIU Post and WCWP. It is fitting, though, that in a year where Benjamin Abrams was inducted into the WCWP Hall of Fame, the LIU Sharks Game Showcase table included a TV/DVD player made by Emerson.

Retroware games:

Time Crisis on a modern TV!

Console History Exhibit:

The Arcade Age Exhibit

Other second floor attractions:

THIRD FLOOR
The Floor of Oddities:

And a bonus from the Cradle of Aviation Museum’s Pan Am exhibit:
The Boeing 707: A Fast Story:

That’s the end of the tour. All that remains is part three of my recap with a conclusion and pickups photos.

2025 Long Island Retro Gaming Expo recap: introduction, guests, staff, fellow attendees, panels August 21, 2025

Posted by Mike C. in Audio, Aviation, Books, Computer, Education, History, Internet, Magazine, Media, Personal, Photography, Podcast, Radio, Sports, Technology, Travel, Video, Video Games.
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Feel free to skip ahead to part two (touring the expo) or part three (conclusion and pickups).

INTRODUCTION
2025 marked the 10th anniversary Long Island Retro Gaming Expo, held annually (except during COVID) in the Cradle of Aviation Museum, on the right end of Museum Row in Uniondale*. For the 10th anniversary, LI Retro celebrated the 40th anniversary of the Nintendo Entertainment System‘s New York area launch, introduced to the world in places such as Green Acres Mall in Valley Stream.

*I had no idea that LI Retro’s first year was the same year that East Garden City (a.k.a. Nassau Hub) was absorbed into Uniondale and is no longer a census-designated place. Keep that in mind when you read my earlier recaps.

I have attended seven of LI Retro’s nine years. I started small in 2017, only spending two hours there on Sunday afternoon. I was there the entire weekend in 2018 and ’19, and have used my weekend pass on two of the three days since 2022. By 2023, I had to spread my recaps out into three parts because I took so many pictures, mostly of the exhibits (as seen in 2024). That’s what I’m doing again this year.

Tickets went on sale in February and guests were announced in July. Some of those guests will be chronicled below.

You’ll be happy to know there weren’t any mishaps this year. None of my equipment was wrecked and no cups of coffee were spilled.

ARRIVING AT THE MUSEUM
My mom pulled into the Cradle of Aviation Museum parking lot at 9:38 AM on Saturday.

I exited the car with badge QR code printout in hand. I had the lanyard for my badge wrapped around my neck, along with my Canon EOS R7 with RF-S 18-150mm lens and Speedlite 430EX II attached. (I only used the latter on for flash photos, and never during panels.)

This photo was taken Sunday morning, but pretend it was Saturday.

Inside, I was ushered to the box office where my QR code was scanned and I was handed my weekend badge. I attached to my lanyard and made my way to the first of four panels I had in mind. We’ll see photos from those later in this post.

The LI Retro staff is great and I’m honored to know them. Sunday morning, I met up with staff member Ryan Shapiro and he took this selfie of us:

Thank you, as always, Ryan.

PHOTOS WITH GUESTS AND CANDID PHOTOS OF THEIR TABLES

John Lester (Gamester81)
John is among the first on YouTube with a channel devoted to video games and collecting. Beyond that, he started Game On Expo in Phoenix, Arizona, which celebrated its 10th anniversary in April. He is the co-owner of CollectorVision Games and developed their Sydney Hunter series. Sydney Hunter and the Curse of the Mayan is the first in that series available on modern consoles.

I got a photo with John after his The Evolution of Retro Collecting panel.

Check out his LI Retro vlog:

Pat Contri and Ian Ferguson
Pat and Ian have been a fixture at Long Island Retro Gaming Expo since 2019, and I never miss their panel, recorded live for their Completely Unnecessary Podcast (a.k.a. CU Podcast). Like John Lester, Pat Contri’s YouTube journey began in 2008 with his Pat the NES Punk series, a fictionalized take on his life as a video game fan and collector. Pat’s YouTube channel also includes Flea Market Madness (sometimes featuring Frank, a fellow New Jersey transplant in San Diego), The Video Game Years retrospective, the aforementioned CU Podcast in video form, and the Not So Common Podcast with Alex Faciane.

Alongside the many Charlie Brown/Peanuts Christmas TV specials, it’s an annual tradition of mine to watch Pat the NES Punk Christmas episodes every December. It’s hard to pick a favorite, but the first two are the most sentimental. Incidentally, I can’t look at R.O.B., the original face of the NES, without hearing the Punch-Out!! opponent “voice.”

A big component of this year’s LI Retro was print media’s role in video game preservation. Pat’s Ultimate Nintendo series does its part. I have been a loyal reader since the Guide to the NES Library, which I bought from Pat (along with Pat the NES Punk DVD sets) in 2019. I helped fund Guide to the SNES Library later that year and last year, the latest book (as seen behind Ian, me, and Pat): Guide to the N64 Library. Pat, Ian, and an all-star lineup of reviewers break down every release for Nintendo’s first three home consoles. I used the Ultimate Nintendo app after each day of LI Retro to add any NES pickups to my collection. (Buy Ultimate Nintendo books here.)

Thank you to Kristen for taking this photo:

I returned the favor by having Kristen pose with Pat and Ian:

Adam Koralik
Sunday afternoon, “Mike Camera” and Adam Koralik met a third time. (That’s my server name on his Discord.) Adam’s trusty Sega Pluto prototype was part of the Retro Gaming Museum exhibit and he was more than happy to discuss it with attendees and have them try out its few playable games.

And of course, I had to get a selfie:

More exhibit photos can be found in part two of this year’s recap.

Matthew Sussman
While I did not meet actor Matthew Sussman, the original English language voice of Meowth in the Pokémon anime, he was a big draw, as seen in this Saturday photo.

I learned from an attendee in line outside the museum Sunday morning that Matthew is a fellow photographer, also in the Canon ecosystem. His camera of choice is the EOS R6 Mark II.

Ryan Burger
Ryan is the publisher of Old School Gamer Magazine, a literal mom-and-pop operation, at least at conventions. On staff at LI Retro were his wife Becky (who took the photo below), and their daughters Paige (the manager) and Rachel.

Ryan graciously gifted me with Old School Gamer Magazine Issue 46, which I held in our Sunday morning photo. You’ll see it again among the pickups in part three. Ryan was part of the third Saturday panel I attended: The Role Print Media Plays in Video Game Preservation. One of Ryan’s fellow panelists was…

Leonard Herman
I remain grateful to The Immortal John Hancock for introducing me to Leonard Herman at their joint 2018 panel. It inspired me to buy Phoenix IV and many other books. I have become good friends with Lenny and his table manager Patrick Wong, and a fixture at any panel Lenny is part of. (If I got the title wrong, either of you can let me know and I’ll edit post haste.)

Lenny is putting the finishing touches on Phoenix 5, to be released in two volumes in 2026 via Jeremy Parish’s Press Run, a division of Limited Run Games. (Jeremy and two rotating Retronauts co-hosts rounded out Saturday’s print media panel.)

Lenny with Patrick Wong on Saturday:

Patrick took our photo on Sunday:

One of the books I bought two years ago was ABC to the VCS, and I think Lenny would be proud that I bought five Atari VCS/2600 games this year. I was inspired to do so because I sought out any games programmed by the quartet of…

Dan and Garry Kitchen, David Crane, John Van Ryzin
Regrettably, I was too shy to approach Dan, Garry, David, or John, but I bought Ghostbusters (designed by David, programmed for 2600 by Dan), Donkey Kong (programmed for 2600 by Garry), and Pitfall! (by David). I couldn’t find H.E.R.O., designed by John. And because of my shyness, I didn’t buy any of their new games made for the 2600.

The new games, by Audacity Games, included:

That takes care of the guest photos. Photos with fellow attendees are coming up after a look at the quartet of panels I saw.

PANELS

Saturday Panel 1, 10:30-11:30 AM
Panel Room 2 (now upstairs in The Sperry Classroom)
John Lester (Gamester81)
The Evolution of Retro Collecting: From Hobby to Industry

Saturday Panel 2, 12-1PM
Main Theatre
Pat Contri and Ian Ferguson
CU Podcast Live!

The main topic for this edition of The CU Podcast was this video by Phil1Up Collects:

Next on the agenda, NES trivia:

I got the first question right: Which game was released for the NES licensed, unlicensed, and licensed again? I raised my hand and answered “Pac-Man.” I was right, and earned a sticker. As a supporter of The Gaming Historian (and yes, I read a quote in a video), I chose a GH Patreon supporter sticker to go with the one I have from my days as a supporter.

Alex and Daniel Greenberg in the audience:

Q&A:

As usual, I had a question: playing off the Gaming Historian sticker, I asked if Pat or Ian had been in touch with Norman Caruso since he announced last April that he was giving up pursuing the YouTube channel full time. Great news: Norm is still creating. He co-hosts An Old Timey Podcast with his wife Kristin.

Pat was surprised that we went the entire Q&A session without invoking the ill-fated vaporware known as the Intellivision Amico.

As of publication on August 21, the full episode is up, with the Phil1Up Collects video discussion heard starting at 1:15:30. NES trivia and the Q&A are not included. I will update with video clips when posted.

9/29 UPDATE: Sorry for the delay. There is one video and here it is:

Saturday Panel 3, 2:30-3:30 PM
Panel Room 2
The Role Print Media Plays in Video Game Preservation, moderated by Luis Aguasvivas (NPR, Debug Magazine, member of New York Videogame Critics Circle)

Panelists: Leonard Herman, Ryan Burger (Old School Gamer Magazine); Retronauts podcast host Jeremy Parish (Limited Run Games’ Press Run division, Video Works YouTube series and corresponding books [NES Works, SNES Works, Virtual Boy Works, SG-1000 Works]), rotating co-hosts Kevin Bunch (independent researcher, Atari Archive website and YouTube channel, author of Atari Archive Volume 1: 1977-78) and Brian Clark (translator, author of Gameplay Harmonies)

One other tidbit from this panel is Jeremy Parish lamenting that his early 2000s articles for now-defunct websites cannot be accessed because they weren’t archived.

I devoted most of my Sunday to photographing the exhibits and freeplay areas, buying any games I didn’t buy on Saturday, mingling further with guests, and actually playing freeplay games for the first time in years. (Oh, and I bought fried ravioli from a food truck; another first for me.)

So, the one panel I saw that day had to be Lenny’s.

Sunday Panel, 3-4PM
Panel Room 2
Leonard Herman
The History of the History of Videogames

9/29 UPDATE: Leonard posted video of his panel. (Of course, you see me front and center snapping away.)

PHOTOS WITH/OF FELLOW ATTENDEES

My friend Timothy (a.k.a. Sho):

Timothy and C.J. (I forget which vendor she was with):

Daniel Greenberg (Winterion Game Studios):

Daniel and his wife Alex:

Anthony and two of his friends:

I can’t say no to a photo op if someone asks, and I was more than happy to honor Anthony’s requests.

That is the end of post one. Head to part two for a tour of the marketplace and exhibits. Part three features a conclusion, and pickups photos.

I’ll leave you with photos taken before I left for home on Saturday and before I walked back into the museum on Sunday.

2024 Long Island Retro Gaming expo recap: touring the expo August 21, 2024

Posted by Mike C. in Aviation, Computer, History, Personal, Photography, Technology, Travel, TV, Video, Video Games, Weather.
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If you haven’t viewed the first recap post yet, click here. Skip ahead to the third recap here.

The vendor marketplace photos were taken both days while the exhibits were all taken Sunday.

Let the tour begin.

FIRST FLOOR
Walking in:

Vendor Marketplace:

EON Gaming:

First floor artwork:

First floor signs:

Hangar Arcade:

PC Freeplay:

Console Freeplay:

Dreamcast Indie Section:

PokéLab:

The Hall of Oddities:

Vintage ads:

WeatherSTAR 4000 simulations:

Returning to civilization after nearly getting lost on the first floor:

SECOND FLOOR
I briefly caught up with LI Retro staff member George Portugal while walking this floor.

High Score Challenge

Indie/Homebrew Showcase

Gaming Console Timeline

The Arcade Age Exhibit

Other things on the second floor:

A view from the stairs to the third floor:

THIRD FLOOR
25 Years of the Sega Dreamcast

That’s the end of the tour. All that remains is the third recap post with a conclusion and pickups photos, including what I picked up after LI Retro.

2024 Long Island Retro Gaming Expo: introduction, guests, mishaps, panels August 21, 2024

Posted by Mike C. in Audio, Aviation, Books, Computer, Education, Game Shows, History, Internet, Media, Personal, Photography, Podcast, Radio, Technology, Travel, Video, Video Games.
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Feel free to skip ahead to the second post (touring the expo) or third post (conclusion and pickups).

INTRODUCTION
2024 was my sixth year at Long Island Retro Gaming Expo, held in the Cradle of Aviation Museum, on the right end of Museum Row in East Garden City. This was also the first year that Flagstar bank had naming rights. That’s evident in the first photo below, taken as my mom pulled off Charles Lindbergh Boulevard at 9:45 AM on Saturday, August 10.

LI Retro, the expo’s shorthand, launched Friday, August 9, at 4PM, but since the expansion to three days (or 2 1/2) in 2022, I’ve forgone the Friday leg.

Tickets went on sale all the way back at the end of December and I was quick to secure my weekend badge, even though it would be months before attendees even knew who the guests would be.

Once announced, Long Island Retro Gaming Expo’s 2024 guest list was a mix of mainstays, newcomers, and returnees. Naturally, author/publisher Leonard Herman, Mark Baer (middle child of videogame pioneer Ralph Baer), Frank Cifaldi (Video Game History Foundation) and Jeremy Parish (Retronauts, Limited Run Games) would be there. G Gracin (G to the Next Level) returned for the second year in a row, this time with Greg Sewart (Generation 16). Pat Contri and Ian Ferguson were back for their fourth consecutive LI Retro. (There was a gap between their first and second years due to COVID postponements in 2020 and ’21.) The Immortal John Hancock was back for the first time since 2018. (I met Lenny Herman through the panel he and John co-hosted that year.) And it was the second appearance of Coury Carlson and Marc “Try4ce (‘triforce‘)” Duddleson of My Life in Gaming, having first appeared in 2019.

If you remember my disappointment last year when spotting Clint Basinger (LGR) walking through the vendor marketplace after the expo while editing photos, I was pleased to see he was a guest this year!

Two other notable guests were Warren Davis, the creator of Q*Bert “and other classic video arcade games” (as his book title notes), and legendary Nintendo marketer Gail Tilden. I was not able to attend Warren’s Saturday evening panel, though I met him at his table in the morning as you’ll see in that portion of this post. Gail had a free-form panel on Saturday evening and an interview panel on Sunday, the latter of which I attended.

Ahead of Saturday morning, I packed a printout of my badge retrieval code, my Canon EOS R7 with RF-S 18-150mm lens and Speedlite 430EX II, TASCAM DR-05X, and stenographer pad with pen. (I never used those last two.) I was anxious that my compulsive nature would lead to as many photos as last year. The bad news is I was right. The good news is the total over three cameras (you’ll read the why of that quantity later in the post) was 697 photos. This time, however, 617 were chosen to spread out over three blog posts, not counting scans or photos taken after Sunday.

Since last year’s Long Island Retro Gaming Expo, I have begun streaming on Twitch at least four days a week. Gaming is the channel’s main focus with occasional “media production” streams where I work on radio shows or edit photos from events like this. I spent a whole week editing photos in April after returning from Smooth Jazz for Scholars. While the initial plan was to do the expo photo editing off stream and go on hiatus until I was finished, I opted instead for occasional streams to report on my editing progress and show all games and merchandise I picked up. Thanks to a quicker editing process, only two of those streams were required before returning to gaming. The first stream – Wednesday, August 14 – dovetailed into saving smaller versions of watermarked photos (“© Mike Chimeri” on the lower left) edited that day. And with only 96 photos left to edit going into Saturday, August 17, that became the sole photo editing stream.

ARRIVING AT THE MUSEUM
Several paragraphs ago, I said I arrived at the Flagstar Cradle of Aviation Museum at 9:45 AM Saturday. After my mom dropped me off in the parking lot to the left of the roundabout, I took an establishing shot of the museum, unaware that my folded badge code printout was visible in the bottom left. So, I took another shot Sunday morning:

The photos in this gallery are from Saturday.

On the way to the guest table area, I ran into Timothy (a.k.a. Sho), a fellow My Life in Gaming fan. We met in person in 2019 and I had to get a selfie this time:

GUEST TABLE PHOTOS

Entering the guest area, with additional vendors on the opposite side, whom you’ll see in the second post; Panel Room 2 is out of view to the right

Photos in this section were taken Saturday and Sunday. You can tell which day by what we’re wearing.

Warren Davis
Warren and I didn’t talk much – so, no magic tricks – but I introduced myself and gladly bought a copy of Creating Q*bert for him to sign. I told him on Sunday that I bought a copy of Q*bert’s NES port in his honor. He thanked me for that. (More on pickups in the third post.)

Clint Basinger (LGR)
It was honor to meet Clint in person. As I told him, I’ve been a fan of LGR for years, and that we both have the distinction of reading quotes in Gaming Historian videos. (I was in The Story of Link’s Awakening, per a blog post.) We commiserated over Norman Caruso’s April announcement that he was stepping back from pursuing his YouTube channel full time (but not retiring). (Norm went out in style with his magnum opus, The Story of The Oregon Trail, a video years in the making.) I told Clint that I unknowingly photographed him last year and thought about printing a copy for him to sign, but opted not to.

8/23 UPDATE: Today, that future video became a present video.

The LI Retro portion begins around the 10:20 mark and the selfie compilation includes me, Coury Carlson, Adam Koralik (more on him in the John Hancock segment), and Frank Cifaldi.
A screenshot of our selfie

Thinking Clint would be at the expo on Sunday, as well, I brought my PlayStation 3 copy of Duke Nukem Forever to sign. Alas, he had left after Saturday.

A recent LGR video made me think of my psychologist of 27 years, known to patients like me as Brad. In the mid ’90s, Brad had an Acer Aspire. If I remember correctly, it was the same color as Clint’s. (Brad retired in 2018 and I’ve had another therapist since 2019.)

9/6 UPDATE: Clint went into greater detail about LI Retro in the vlog below.

The Immortal John Hancock
I reacquainted myself with John on Saturday – fresh from Retrocon in São Paulo, Brazil! (John’s Retrocon vlog) – and proudly bought the Genesis port of his original game, Block ‘Em Sock ‘Em, seen in the second photo.

Check out John’s LI Retro vlog. He saw exhibits that I missed, and thus won’t be seen in my second post.

Give Adam Koralik a look, too.

Pat Contri and Ian Ferguson
I was not a fan of either Pat or Ian prior to their LI Retro debut in 2019, but I got to know Ian and his wife Vani at their Luna Video Games table, placed between the My Life in Gaming table and Pat’s table. I worked up the courage to meet Pat, buy Ultimate Nintendo: Guide to the NES Library and all DVD volumes of early episodes of Pat the NES Punk. That led to an interest in Flea Market Madness and The Video Game Years, and The CU (Completely Unnecessary Podcast). I was even hyped for Pat’s next Ultimate Nintendo: Guide to the SNES Library. I wrote reviews for both guides after reading them later in 2019 (NES, SNES).

So, of course, I was thrilled to see them again this year, and ask a question for the third year in a row at their panel/podcast recording.

9/2 UPDATE: The latest Flea Market Madness video is embedded below photos of the CU Podcast panel.

G Gracin and Greg Sewart didn’t have a table, but did have a Saturday panel. (Check the “Panels” section of this post for photos.) I posed with them in this photo on Sunday.

I also got the Sonic selfie treatment, in digital form…

…and in thermal print form. I scanned that (left) and used Photoshop’s photo restoration filter to limit the vertical banding (right).

G posted a few YouTube Shorts at LI Retro:

[The first short was removed in 2025.]

There really is so much to see at Long Island Retro Gaming Expo. John Hancock and G saw things that I missed.

I really liked Greg Sewart’s Ridge Racer series retrospective:

I’ve had Ridge Racer 7 since I bought a slim PS3 back in 2018. The video made me seek out Ridge Racer 6 for Xbox 360 when scouring the marketplace at the end of each day.

Since you saw Daniel and Alex Greenberg (Winterion Game Studios) in Pat and Ian’s photo gallery, here is a photo Alex took of Daniel and me after Pat’s CU Podcast Live panel.

Let’s skip ahead one table to the My Life in Gaming duo of Coury Carlson and Mark “Try4ce” Duddleson:

I spent a lot of down time at the MLiG and Leonard Herman tables (see below). Coury and I talked about photography, while Try and I talked about Backloggery‘s recent 17th anniversary celebration, my multiple raids to the Backloggery Twitch channel, and how I rightly kept dejitter off on my Analogue Nt Mini Noir. Try neglected to do that in the MLiG review of the console back in 2020. (Source: Comment to Analogue Reddit post.) Having dejitter off allowed me to connect my Monoprice VGA-to-composite/S-Video adapter, run a composite cable to my sister’s old Durabrand DWT1304 CRT TV (a Funai-manufactured TV sold by Walmart), and play NES Zapper games in my last two Twitch streams before LI Retro.

9/2 UPDATE: Coury and Try ended August with a new My Life in Gaming video: the second in their Multi-Games Compilations series. It’s worth watching for Try’s LI Retro t-shirt alone.

Leonard Herman

We round out this segment with the Father of Videogame History, Leonard Herman, joined by Patrick Wong and Mark Baer (middle child of videogame pioneer Ralph Baer).

I spelled video game as one word because that’s how Ralph Baer spelled it and how Lenny spells it.

Leaving the guest tables behind, it’s panel time!

PANELS

Saturday Panel 1, 11AM-12PM
Panel Room 2
Mark Baer and Leonard Herman
Ralph Baer: His Creative Life in Electronic, Videogames and More

This strayed close to the 2023 presentation, which was the last panel I attended. So, I changed my photographic approach. Before the photos, here are the videos shown during the panel:

Despite the German title, the video is in English.

Before the other panels, a diversion.

Mishaps

It was in between the Ralph Baer panel and the CU Podcast panel that I accidentally knocked my camera off a food court table, breaking my Canon EOS R7’s RF-S 18-150mm lens. The ring attachment stayed on, but the rest of the lens broke off.

It was irrecoverable. The only solution was to buy a replacement lens once I got home, and with a 5-year lens accident warranty. I’m covered if history repeats itself, God forbid.

The lens and UV filter arrived Wednesday morning and a test photo was successful.

I took the rest of Saturday’s photos on my iPhone 13 Pro. Then, Sunday, I shot in RAW for the first time on my Nikon D5500 with a Nikkor 18-300mm lens.

Unfortunately, Sunday had another problem. Patrick Wong from Leonard Herman’s table prepped to take a photo of me with Pat Contri and Ian Ferguson. Ian sprained his ankle and was only at LI Retro that day. After I took the photo of Pat and Ian together, I foolishly chose to take a photo with them to the right of Pat’s table. Ian’s cup of coffee was perched on the right end of that table. As I turned to get into position for the photo, Ian warned “watch the backpack!” The warning was in vein. My bulky backpack knocked the cup over and it spilled on the upper right end of the table. The photo op was aborted, paper towels were summoned, and adjacent merchandise was checked for damage. As all that happened, I felt tremendous guilt and shame. I thought I’d become persona non grata to both of them, and God forbid, would be sued. Thankfully, none of that was true. No merch was damaged, the spill was quickly disposed of, and Pat used hand sanitizer to further clean the affected area. Then, we retreated to a safe spot away from the table for our photo op. Pat and Ian were all smiles in the photo while I was too drained to fully smile. They both assured me everything was fine and not to worry. That’s when I headed to the main theatre for the Gail Force panel.

After that panel, LI Retro staff member Ryan Shapiro gifted me with an expo backpack that contained a pin, sticker, 2024 program, and Asteroids-themed t-shirt. I’ll save the contents photo for the third post, but I’ll show the backpack here, too.

Thank you very much, Ryan.

Now, back to Saturday’s panels.

Saturday, 12:30-1:30 PM
Main Theatre
Pat Contri with Frank Cifaldi (filling in for Ian Ferguson)
CU Podcast Live!

The topic was the sudden end to GameStop’s Game Informer magazine, and the bizarre public relations statement accompanying its demise. (Reactions were compiled in this Resetera thread.)

When the theatre was opened to Q&A, only one person had an Amico-related question. Mine focused on Pat’s Wednesday Twitch streams:

Aside from the podcasts, you’re also on Twitch every Wednesday, watching retro commercials. How did you- What made you decide to go that route instead of streaming games?

Pat responded that it spun off from his NES Charity Marathon (origin of the “Buh-lack Box!” catchphrase), and that he felt relaxed and nostalgic watching things from the past. The TV commercials or promos allow him to recall moments from his past. That led to a discussion about the significance of preserving these moments in the same way video game media is preserved. I chimed in with radio airchecks as an example, but I might not have been heard.

As of publication, the podcast is not up in audio or segmented video form. There is, however, Flea Market Madness Volume 49, recorded on Father’s Day (June 16). It features the other Frank, as seen in the thumbnail.

3:51 PM UPDATE: There is audio of the Game Informer discussion, but not the Q&A, starting at the 1:17:25 mark of the latest podcast.

10/28 UPDATE: Video of Pat and Frank’s discussion went up six days after this post was published (August 27).

Saturday, 2PM-3PM
Panel Room 2
G Gracin and Greg Sewart
Growing Up Sega: A Trip Down Sega’s Console Timeline

After browsing and buying from the vendor marketplace, I went home.

I returned a little closer to 10AM on Sunday morning. I still had to wait in line for a bag check; I didn’t mind that.

In lieu of a panel I had in mind at 11AM, I re-photographed areas that were blurry on Saturday, took photos of vendors I missed on Saturday, then toured the exhibits on all three floors. Look for those in the second post.

Sunday, 12:30-1:30 PM
Main Theatre
Gail Tilden, interviewed by Jeremy Parish (Retronauts, Limited Run Games) and Lucas Thomas (Nintendo Force magazine founder)
Gail Force: An Intimate Interview with a Nintendo Legend

The interview initially covered Gail’s involvement in the Nintendo Entertaintment System’s North American launch, beginning in the New York Metro Area in October 1985. Among the locations chosen to carry the NES were Green Acres Mall in Valley Stream. At some events, attendees could play Baseball against either New York Mets pitcher Ron Darling or center fielder Mookie Wilson.

Then, the topic switched to her tenure with Nintendo Power magazine. Lucas asked the audience to give a “whoo!” when their first issue was displayed on the projection screen above them.

Watch the video to see if I misremembered anything. Then, see the photos that I kept bending over to take.

Listen for me at the 7:03 mark.

Then, it was quickly off to Panel Room 2 for my last panel of the weekend.

Sunday, 2PM-3PM
Panel Room 2
Leonard Herman
The History of the History of Videogames

This was the place to be: a celebration of a man who blazed the trail for videogame history. 2024 marks the 30th anniversary of the original Phoenix: The Fall and Rise of Videogames.

Ahra wanted a photo with Lenny beforehand:

Then came a prologue from John Hancock:

Well said, John.

The stage is yours, Leonard.

Upon closing, Lenny opened the floor to Q&A:

The funniest question and answer came via Mark Baer:

LENNY: Yes, sir.
MARK: Do you have a favorite historical figure in videogame history, by any chance?
LENNY: Yeah. Nolan Bushnell.
[audience laughs]
If anyone doesn’t know, that’s Ralph Baer’s son. That’s his son, Mark. He’s a troublemaker.
MARK: You could answer honestly.

After a few more questions, the panel ended with a round of applause.

I had to get a photo of Leonard Herman, Frank Cifaldi, and John Hancock:

Ian Ferguson dropped by after the panel to say hello:

That is the end of post one. Head to post two for a tour of the marketplace and exhibits. Post three features a conclusion, pickups photos, and a postscript with post-expo pickups.

My Twitch setup December 7, 2023

Posted by Mike C. in Audio, Computer, Internet, Livestream, Personal, Technology, Video.
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RELATED: “Back after this” music cue mixes

Updated 10/15 and 12/31/24, 1/10, 5/8, 7/16, 7/20, 7/23, and 11/30/25, 1/9, 1/18, 2/4, 3/30, 7/22, 8/15, and 8/19/26 with setup changes

My setup as of 2/4/26

In case you’re wondering, this is the gear that goes into my Twitch streams (UPDATED 10/15 and 12/31/24, 1/10, 5/8, 7/16, 7/20, and 8/20/25, 1/9, 1/18, 2/4, 3/30, 7/22, 8/15, and 8/19/26):

The webcams, mixer, and Stream Deck are connected to an Anker 4-port USB 3.0 hub. (The lavalier mic is connected directly to the PC mic jack because the mixer can’t draw enough power.) For games that require standing, like Wii Sports Resort, I use the hutch-mounted Brio in a dedicated OBS scene:

A closer look at the Kaotica 7b, Shure SM7dB, Boseen extension tube, and Rode PSA1+:

I gave up on my PC build in December 2024 and switched to a Dell Alienware Aurora R16. Here are the relevant specs for that:

  • CPU: Intel Core i9 14900F (2 4-Core, 68MB Total Cache, 2.0GHz to 5.8 GHz with Turbo Boost Max 3.0)
  • Motherboard: Alienware 0RF96M
  • Memory: 64GB (2x32GB), DDR5, 5200MT/s
  • GPU: NVIDIA GeForce RTX 4080 SUPER 16GB GDDR6X
  • Operating System: Microsoft Windows 11 Pro

Overlay backgrounds were made in Adobe Photoshop. Below are six examples (updated 7/16/25; I dropped “…on Twitch” branding in March 2025):

The webcam video is accordingly cropped in OBS for just chatting (background 2) and gameplay/media production (backgrounds 3 and 4; plus a Firefox background I didn’t include here). Game capture (and prerecorded gameplay videos), Adobe Audition, Word, display capture, and other programs are scaled down to fit their box and Firefox is cropped. StreamElements and Twitch overlays, widgets, and alerts are placed in different spots depending on the background. Additional text is added in OBS where necessary (i.e. prerecorded gameplay disclaimer, notable commands [in place of followers goal widget], milestone stream banners). Chat emote animation is full screen and lasts for ten seconds. Sound commands also require an overlay to be heard. Alerts were initially handled entirely by SE, but moved to Twitch in March 2024. The SE donation alert was reinstated during my 300th stream on 2/26/25, until it was replaced with ko-fi on 5/15/26.

I used Elgato 4K Capture Utility (available for download here) to play in real time on the right monitor until relying solely on OBS. I create a windowed projector and enlarge it on my right monitor where it’s placed in front of Google Chrome where I use the Twitch Stream Manager webpage. (I only have the window fill the screen if game text is unreadable.) To avoid sync issues, a separate element was made for 4K X audio (more on that two paragraphs below). Desktop audio is advanced by around 400ms (-400ms), also to avoid sync issues, although that is not utilized as often thanks to OBS’s “capture audio” option for window capture elements.

The Elgato 4K X only allows access to one app at a time. So, I initially used the NDI 6 Runtime plugin for OBS and click “Enable Stream Pair” in 4K Capture Utility. It was seen and heard as an “NDI Source” – that I named “Elgato 4K X” – in all gameplay-related scenes. I’m forced to use external devices on my Alienware Aurora R16 because the RTX 4080 SUPER graphics card blocks the remaining PCIE slots. As noted in the previous paragraph, I eventually abandoned this practice and relied solely on OBS, only using 4K Capture Utility to play games off stream if I don’t intend on recording. (11/21/25 NOTE: I now use the plugin for Dancing with the Stars watchalong streams, such as the one for season 34‘s fifth week on October 14 and the finale on November 25.)

While using the AVerMedia Live Gamer Ultra 2.1 from 12/31/24 to 1/6/25, I noticed a gradual audio desync problem with certain consoles – something not present in VODs or off-stream recordings. That required me to make a separate audio channel for the capture card, a solution I learned via this message board post. I bought the Live Gamer 2.1 for capturing to my laptop. With a working desktop, laptop captures and streaming will likely occur in the basement or away from home. (7/23/25 NOTE: One such “away from home” stream was from my hotel room in Connecticut on May 3 between Smooth Jazz for Scholars shows.)

Shure 7MdB audio is filtered in OBS with three filters from the Accusonus ERA 6 Bundle: Mouth De-Clicker at 55% processing in normal mode, De-Esser Pro at 50% processing, and Noise Remover Pro at around 40% processing. (That last filter doesn’t show a percentage.)

I hope that answers all your questions. Thank you for watching my streams. I’ll leave you with a screenshot of an OBS test the night before my third stream.

7/23 and 11/30/25, 3/30, 7/22, 8/15, and 8/19/26 UPDATES: As a bonus, I’m including my latest setup photos. (Please pardon the dust.)

Instrumental Invasion, 11/17/23: Finale November 18, 2023

Posted by Mike C. in Airchecks, Audio, Computer, Internet, Jazz, Jazz Fusion, Livestream, Media, Music, New Age, Personal, Radio, smooth jazz, Video.
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The final prime time Instrumental Invasion on WCWP began life the same way the prior night did: as a Wednesday night show to air following what I assumed to be a short renovation programming hiatus. I hadn’t recorded this one yet, though. The playlist, annotations, and script were completed, but I wanted to work on more playlists before recording 181 or 182. I made 183 the Christmas show and 184 the third Three-of-a-Kind Showcase special. I’d work on 185 and 186 when I was ready.

The playlist was created on October 20 and 22. Annotations began on October 25, but were put on hold due to uncertainty over the hiatus and lineup change that was to follow. I finished those annotations and drafted the script on November 1. I figured I would record 181, then move on to 182.

After making tweaks to show 181 on the evening of November 6, I tweaked all components of 182: playlist, annotations, and script. Obviously, I’d have to redo the intro and outro, including a proper goodbye on the latter. These are the changes made:

Two segments per day were recorded from November 9 to 11. Each time, I streamed the recording sessions on Twitch.

Click here to download the finale’s aircheck scope or listen below:

I’m sad the show is over, but relieved that the hard work is behind me. So much time and effort went into each show, so burnout was inevitable. While this isn’t quite how I wanted to end, I’m grateful to WCWP station manager Pete Bellotti for allowing me a proper ending. Here was Pete’s complimentary statement on the WCWP Alumni Association Facebook group hours before air:

A salute to Mike Chimeri … yes, his birthday (Happy Birthday!!!!!) ….but to his final Instrumental Invasion tonight at 9p on 88.1 FM WCWP. There are no words to describe how important Mike will always be to WCWP as a talent, alum and human being. I am truly grateful for Mike’s friendship and I speak for many by saying THANK YOU! Time for some R & R and the next project that you will execute with class, professionalism & superior skill.

Cheers my friend!!!

Pete Bellotti, 11/17/23, 1:05 PM

Thank you very much, Pete.

Thank you, the listener and reader, for reading these recaps and listening to the airchecks. See you all on Twitch.

Instrumental Invasion, 11/16/23: 60-year musical journey, 1963-2023 November 17, 2023

Posted by Mike C. in Airchecks, Audio, Computer, Football, Game Shows, Internet, Jazz, Jazz Fusion, Livestream, Media, Music, Personal, Radio, smooth jazz, Sports, Technology, TV, Video.
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This edition of Instrumental Invasion started out as a regular Wednesday night show that I assumed would air after a short programming hiatus (one or two weeks) for WCWP. I guessed wrong. Thus, this was reworked as a Thursday night show. References to “this week” were removed and the intro and outro were redone to acknowledge the impending demise.

Rather than have my last six shows run on The Wave, station manager Pete Bellotti arranged for this show and the next one to air on consecutive nights, hours before the renovation programming hiatus was to begin. This meant I was on three nights in a row: November 15 to 17, all in the regular 9PM slot.

The playlist was created on October 4 and annotated from October 13 to 15. The script was drafted on the 15th, 17th, and 18th.

Recording began on November 4, during my second-ever Twitch livestream. It was an opportunity let viewers in on the process, though few cared to watch live. I worked on the first hour over the course of a two-hour stream. Then, I raided out to music streamer Cerian (kerry-anne). (Twitch doesn’t have a radio category, so I chose music and felt I should raid a fellow music streamer.) I was giddy (as in Biddy) to raid her because I’d been meaning to give her streams a try. I promised I would play the instrumental version of her song “Wrong Side” in my last show, which I assumed would be 186. More on that in the finale recap.

Livestream clips:

The first segment of hour 2 was recorded on November 5 and the rest on the morning of the 6th. I was over a minute beyond my desired 1:49:00 threshold, but with legal IDs and spot breaks, I’d still end before 11PM.

As noted earlier, pickups were recorded on the evening of the 6th, but only after reinstating backups of segment session files. Thinking I was moving to The Wave, I recorded a tag to play in place of all FM references in liners, then I saved and exported those files accordingly.

This proved unnecessary.

David Benoit‘s cover of “Song for My Father” was first played on July 1, 2020, but not with the lengthy origin story. I ended up hooked on a video YouTube recommended of the Horace Silver Quintet playing “Song for My Father” on Danish TV in April 1968:

That, in turn, sent me down a Billy Cobham rabbit hole, culminating in this August 2016 Drumeo presentation:

Click here to download the penultimate scoped aircheck or listen below:

2023 Long Island Retro Gaming expo recap: touring the expo September 1, 2023

Posted by Mike C. in Aviation, Computer, Education, History, Personal, Photography, Technology, Travel, TV, Video, Video Games, Weather.
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If you haven’t viewed the first recap post yet, click here. Skip ahead to the third recap here.

Now that you’ve seen the panels, why not tour the rest of this year’s Long Island Retro Gaming Expo at the Cradle of Aviation Museum?

Before we do that, while editing on the Monday after (August 14), I noticed a familiar face in the bottom right of this Saturday (August 12) photo in the vendor marketplace:

What?! Clint Basinger (LGR) was there?! According to his Twitter activity, yes.

I was kicking myself for not knowing he’d be there, but John Riggs and LI Retro staff member Ryan Shapiro told me on Facebook that Clint was there as a paid attendee, not a guest. In their words:

He visited the show but did not host a panel. I was very excited to see him there.

Ryan Shapiro

I didn’t know he was gonna be there, either. There were quite a few YouTube people that weren’t on the list but showed up to hang out. Tells you how awesome the show is.

John Riggs

Hear hear, John. While I missed Clint in the moment, I did notice Justin Silverman walking along a separate row of vendors. I’d have said hello if we crossed paths.

Here is the latest LGR video:

The walking photo tour begins in earnest with a “good retro morning” greeting:

Most photos were taken on Saturday, but a small amount are from Sunday (August 13). (You’ll know by the filename.)

Vendor Marketplace:

EON Gaming:

The rest of the first floor:

Second floor:

The third floor was Tetris-themed:

I’ve been a fan of Tetris ever since playing the Game Boy version as a kid. I have that and 21 other variations of Tetris in my collection. This includes Tetris & Dr. Mario and Puyo Puyo Tetris. I also have the three ports of Tetris 2. The sequel gets a bad rap, but I enjoy it.

Anyway, that’s the end of the photo tour. Click here for my third recap post with a conclusion and pickups photos.