The 2026 expo was dedicated to the memory of longtime staff member Terry Taylor, who died much too soon earlier this year. Several staff members donned caps that read “God Bless Terry Taylor.” Indeed. I don’t recall, but I’m sure I interacted with Terry at least once in all my years at LI Retro. He was memorialized in the Terry Taylor Vectrex Corner on the first floor, as seen via this Facebook post:
My three prior recaps were spread out over three posts per year. (This is post 1 from last year.) I feel I was judicious enough in my photography and culling for a singular, self-contained recap post. To help, for the first time, I’ve utilized page jumps (a.k.a. anchor links) at the top and peppered throughout.
I was quick to buy my weekend pass when tickets went on sale in winter, and I gradually built up my biggest budget ever. (I will not divulge the amount.)
In the days and hours leading up to August 8 (I didn’t go on the 7th), I had the usual performance and social anxiety that comes with being on the autism spectrum. I prayed for the strength and coping skills to get through any and all situations. So, you can understand why I needed many deep breaths as my mom drove me to the Cradle of Aviation Museum parking lot.
SPOILER: All that worrying was for nothing. I had a great time without any hitches.
ARRIVING AT THE MUSEUM Mom’s car pulled into the lot at 9:29 AM on Saturday, August 8.
Despite the high heat and humidity, I wanted to arrive as early as possible so I wouldn’t have to wait too long on line outside.
There were two lines: one on the left for those retrieving their badges at the box office via QR code, and one on the right for those who already had badges. Of course, the left line was the longer one and my Saturday destination. I’d be on the right line on Sunday.
The museum doors opened at 10AM and I reached the entrance (and air conditioning) at 10:07.
Once I got my badge, I affixed to a lanyard I saved from a year or two before and began walking around the first floor.
PHOTOS WITH GUESTS AND CANDID PHOTOS OF THEIR TABLES
Audacity Games with David Crane, Dan Kitchen, Garry Kitchen, and John Van Ryzin On the other hand, I overcame last year’s shyness and had a enjoyable interaction with the quartet of game design legends. “We don’t bite,” David Crane reassured me after I introduced myself and gladly bought all four games – new for the Atari VCS/2600 – that each of them developed. David designed Rescue from Poseidon’s Gate, Dan Kitchen’s game was Casey’s Gold, there was Alien Abduction! by John Van Ryzin (the spiritual successor to H.E.R.O.), with Garry Kitchen and David Crane co-designing Circus Convoy. Any or all of the games can be bought online here.
David Crane and Garry Kitchen talk to attendees at the Audacity Games table
You could even try them out on separate Atari 7800+ consoles:
As mentioned earlier, Ryan Burger publishes Old School Gamer, a magazine Tristan Ibarra is now involved in, on top of his author and designer credits. We’ll learn more about them in photos of their Sunday panel.
For now, here are Tristan, Walter, and Ryan:
My Life in Gaming with Coury Carlson and Marc “Try4ce” Duddleson Coury and Try were a late addition to the 2026 LI Retro guest list, and I’m glad they were booked. They were actually the first people I saw outside the museum Saturday morning before I got in line.
Try and Coury meeting an attendee and his son (out of view) who was cosplaying as Minecraft Steve
PANELS I limited myself to two panels each on Saturday and Sunday. Saturday’s were later and in the Main Theatre; Sunday’s were earlier in Panel Room 2, relocated to the first floor.
…have worked in the video game industry since the late 1970s. While they are known for their iconic game catalog on the Atari 2600 ([H.E.R.O.,] Pitfall!, Donkey Kong, Ghostbusters, Keystone Kapers, Crackpots…), they also bring a boatload of experience on NES, SNES, Gameboy, C64, Xbox, PlayStation, iPhone/iPad, PC/Mac and online gaming. Everybody knows Pitfall! and Donkey Kong, but did you know they also worked on Bart vs. the Space Mutants (NES), A Boy and His Blob (NES), AddictingGames.com (online), Transformers (C64), Shockwave.com (online), Candystand.com (online), and the infamous Desert Bus game from Penn & Teller?
Garry KitchenDan KitchenJohn Van RyzinDavid CraneQ&A…
The last photo perfectly encapsulates the mood of the panel. Garry, Dan, John, and David were full of interesting, engaging, and humorous anecdotes about their time in the gaming industry, working at Activision, and the many games they design and developed. (I especially enjoyed how Garry debunked a myth about Coleco’s Atari 2600 port of Donkey Kong.) They are a winning team.
Now, if only I could find John’s H.E.R.O. at a good price. Otherwise, I’ll play it in an Activision compilation.
Saturday Panel 2, 1:30-2:30 PM Main Theatre Pat Contri and Ian Ferguson CU Podcast Live!
My initial photos were taken on the right side of the first row as I deferred to an LI Retro staff photographer. Then, I went back to the center.
Among the topics for this episode The CUPodcast (Super Show #34) were:
Ian Ferguson and Pat ContriPat ContriIan FergusonThe Q&A portion of the podcast panel included a question from G Gracin (G to the Next Level).
I did not ask a question this year, and told Pat afterward what I would have asked. Part of my annual Christmas special viewing tradition includes watching Pat the NES Punk Christmas episodes, such as It’s a Wonderful Life, Punk. (RIP Billy Chaser.) Will there be a Christmas episode this year? We’ll find out in four months.
I won’t go into detail about G’s panel since they recorded it for a future YouTube video, but I will share it in photo form.
If you’ve watched G’s streams, you’ll recognize the emotes designed by their spouse and fellow streamer Rannchann.
The 2026 Long Island Retro Gaming Expo was where I made my Dreamcast dream a reality. First, I found two controllers and a VMU from one vendor. Then, I found the console by itself (no power adapter or cables) from a second vendor. And from a third, I bought three games, including launch titles NFL 2K (released on launch day) and NBA 2K (two months after launch). You’ll see all of that (and the Sonic fanny pack) in the pickups segment.
As of publication, G’s most recent YouTube video is this one:
…a discussion on preserving and celebrating the history of video games and the community that built it. Walter Day will share stories from his years at Twin Galaxies, the journey behind his books, film appearances, and trading card series, explaining how the cards were created not just to honor champions, but to recognize the passion and achievements of gamers from every corner of the hobby. Ryan Burger will explore growing up during the rise of competitive gaming, the books, television shows, and media that chronicled gaming culture before it became a global phenomenon, and how Old School Gamer Magazine now works with many of those pioneering voices to introduce their stories to a new generation. Tristan Ibarra will discuss his path from Air Force veteran to gamer, collector, author, graphic designer, and magazine layout artist, sharing his passion for documenting the hobby and organizing its scattered history into accessible resources for fans and researchers alike. Together, the panel will reflect on the people, stories, and communities that shaped gaming culture, while celebrating the generations of enthusiasts whose dedication has helped preserve its legacy for the future.
How does that compare to my description written before thinking of citing the expo description?
For one hour, Panel Room 2 was transported to the state of Iowa. Ryan Burger and Tristan Ibarra were our hosts and they set up Walter Day to share stories galore. Ryan promoted Old School Gamer magazine and an upcoming book. Tristan detailed his The Video Game Collector’s Field Guide and his upcoming …Video Game Dictionary for the Total Noob. To that end, there were ten trivia questions with ten terms in Tristan’s dictionary. (I photographed the answers, but for obvious reasons, I’m keeping them to myself.) After Walter asked trivia questions, it was our turn to ask.
Mike Ferrara, a.k.a. HighScorsese, topped the Twin Galaxies rankings five times!One Walter quip made Tristan laugh.This question acknowledged learning of Twin Galaxies through Electronic Gaming Monthly, also founded in the Midwest (Lombard, Illinois).Journey with Patrick expressed hope to appear on one of Walter’s trading cards by attending many U.S. and Canada conventions, per a list he’s kept.
This is where I would have gone to a second post. Instead, in this same post, we begin a photographic tour of as much as I could see on each floor of the Cradle of Aviation Museum. I couldn’t get everything, and some photos were too blurry to include. The photos that remain are here.
Remembering what Norm Caruso said, I tried the Pods myself.
More from the Cradle of Aviation Museum’s Pan Am exhibit:
PART THREE
DEPARTING THE MUSEUM The commercial aircraft were the last thing I photographed after coming downstairs from the Arcade Age Exhibit. That’s when I went back to searching vendors for a few more purchases, including that model 2 Sega CD. The last game I bought was Castlevania III: Dracula’s Curse. Then, I went in the museum gift shop for three more plane replicas to go with the Pan Am plane I bought last year. And that was it. I took Lyft home to Wantagh with $44 to spare! It’s the first time I’ve ever left under budget!
Requisite exit photos:
PICKUPS What did Mike get? Well, let’s start with guest merchandise and business cards:
Thank you again, Sean Chiplock.
This is the fanny pack I won from G’s charity stream. Thank you very much, G.
Pixelated Pat [Contri] pin
Old School Gamer Magazine Issue 43, Mike Ferrara and Justin’s cards
Walter Day trading cards and his autobiography
The two bags full of games and signed cards from Audacity Games
This is just what I bought duringLong Island Retro Gaming Expo. I also bought many other things online to supplement some of my purchases. I won’t list them all, but they include VGA and power adapters for the Dreamcast and an Atari 7800+ to play those Audacity Games games. Furthermore, a VMUPro that I preordered months ago arrived Monday as I was wrapping up the first draft. (That process took six hours!)
CONCLUSION I’ve thanked many people throughout this post, but I owe a huge thanks to Ryan Shapiro, Joe Vincent, George Portugal (whom I didn’t get to see), and the rest of the Long Island Retro Gaming Expo staff for your support and accommodation. I am deeply grateful.
I’ll conclude this recap with the front and back of my badge and event program, the latter of which includes a photo of the late Terry Taylor.