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2019 Long Island Retro Gaming Expo recap August 14, 2019

Posted by Mike C. in Books, Internet, Media, Music, Personal, Photography, Technology, Travel, TV, Video, Video Games, Weather.
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Previous LIRGE recaps: 2017 (Sunday), 2018

This is a long and comprehensive post, so buckle up.

Last weekend, I attended the Long Island Retro Gaming Expo for the third year in a row and my second year for both days.

John Hancock and The 8-Bit Guy weren’t at LIRGE this year, but making return appearances were Bob Neal from RetroRGB, Jeremy Parish of Retronauts and Video Works, Kurt Kalata and Rob Russo of Hardcore Gaming 101, and video game historian and author Leonard Herman.

Among those appearing for the first time were Frank Cifaldi of the Video Game History Foundation, Pat Contri (a.k.a. Pat the NES Punk) and Ian Ferguson of the Completely Unnecessary Podcast and The Video Game Years, and the My Life in Gaming duo of Coury Carlson and Marc “Try4ce” Duddleson (as in the Triforce from The Legend of Zelda).

The Long Island Retro Gaming Expo is held at the Cradle of Aviation Museum along Museum Row in East Garden City, as indicated by these signs I took on the way there Saturday morning:

Based on the “date taken” info of the above pic, I arrived at the museum at 10:09. Before getting in line to get inside, I photographed a historic marker:

The weather outdoors was much better this year: sunny, warm, and comfortable. You could leave the rain gear at home or in your hotel room.

While on line, I passed a trailer with arcade machines inside:

This was the only time I noticed it. I was focused on what was in the museum.

I set foot inside Cradle of Aviation half an hour after arriving:

The rest of this post is divided into four parts:

  1. Panels
  2. Meeting and Greeting
  3. Pictorial Tour
  4. Pickups

Part One: Panels

After walking around the first floor for nearly 15 minutes, I made my way into the theater planetarium for the first panel:

It was Jeremy Parish (center) along with Kurt Kalata (right) and Rob Russo (left):

Titled “Love for the Unloved,” the trio discussed several underappreciated consoles, accompanied by Powerpoint slides.

Before we see the slides, here are close-ups of Jeremy:

Kurt:

…and Rob:

A few wide shots:

The slides of underappreicated consoles:

The slide for the Bandai WonderSwan went up, but they didn’t have time to discuss it:

Next to speak was…

Frank introduced himself…

…and his work with Digital Eclipse…

…before moving on to the main topic:

Frank is pictured with Kelsey Lewin, who was at Game On Expo in Phoenix, Arizona, that weekend hosting a similar panel:

The last 35 minutes of the panel were Q&A:

I spent the next two hours touring the exhibits, buying games from vendors, meeting and greeting Frank Cifaldi, Coury and Try, Pat and Ian, and Leonard Herman. You’ll see photographic evidence in parts two and three. I made time in between to eat a few snacks from the Cradle of Aviation Museum’s Red Planet Café.

Pat and Ian had a panel after Frank’s, which you can hear in part in the latest Completely Unnecessary Podcast, starting 17 minutes in.

Then, it was on to Leonard’s panel, which was in Panel Room 2:

Leonard talked about the late Ralph Baer and Ted Dabney, and the friendships he developed with them.

After arriving on Sunday, I tried out Ralph Baer’s Brown Box with a man named Jeff:

I played poorly, but had a good time.

There were two panels that I attended on Sunday. First, the My Life in Gaming RGB Master Class:

As noted earlier, My Life in Gaming is run by Coury Carlson:

…and Marc Duddleson, better known as Try:

Coury and Try periodically ran excerpts from upcoming episodes profiling figures in the fields of video game modding, repair, and history:

Bob from RetroRGB, who was seated next to me, was included, but I kept his screenshot out of this post since he told me he didn’t like how he looked.

I found those excerpts enlightening. It put faces and voices to names I’d heard of in previous episodes. I was already familiar with Bob, Kevin, Frank, Ste, and Dan.

The excerpts can be seen in this unlisted link.

Time for Q&A:

I asked what it was like shooting the M2 documentary, seen here:

(NOTE: Unless you’re fluent in Japanese, I suggest selecting “English – Japanese Translation” in the CC [closed captioning] settings.)

More Q&A shots:

Coury made the panel available for listening here. (My attempts to embed it failed.)

After exiting the theater, Bob talked shop with fans:

The second panel I went to on Sunday, my last of the weekend, was Jeremy Parish, Frank Cifaldi, and Coury Carlson:

It was like the finale of a revue where all the acts return to play together.

After introducing themselves for those that hadn’t seen their other panels, Jeremy, Frank, and Coury talked about what avenues are available for playing old video games.

Close-ups of Jeremy:

Frank:

…and Coury:

Wide shots:

Part Two: Meeting and Greeting

I caught up with Frank Cifaldi after his Saturday panel. I told him I was in a similar situation preserving photos, videos, and documents digitally. Then, Try took our picture:

After that, Frank took a picture of me with Coury and Try:

I caught up with Leonard Herman his table before his panel:

I was finally introduced to Pat Contri:

…and his colleague Ian Ferguson:

I spent a lot of time at the table shared by Coury, Try, Pat, and Ian, along with Ian’s wife Vani. I watched as fans came by to meet them and had in-depth conversations with them. The topics ranged from games to travel to video production to my running. Coury was surprised that I had run 8.8 miles early Sunday morning.

I briefly spoke to Bob Neal from RetroRGB once I got back to the table after the RGB Master Class and Try took our picture:

Following my last panel, I briefly spoke to Jeremy Parish, complimenting him on his recently-wrapped Virtual Boy Works series. After 21 proper episodes on the 22 releases (13 in North American and Japan, 9 exclusive to Japan), he posted this retrospective:

Ryan, a staff member I grew accustomed to in the theater planetarium, took a picture of me and Jeremy before I left for the weekend:

Part Three: Pictorial Tour

This is a pictorial tour through all three floors of the expo, starting on the first floor:

This game is actually part of the museum, unaffiliated with the expo:

The second floor:

Among the musical performers were the band Consoul, who played music from several video games:

At the time, they were playing the main theme from Super Mario 64. For reference, here is the original music:

…and the third floor:

Meanwhile, the Long Island Tabletop Gaming Expo was occurring on the other side of the museum:

Next year, the Tabletop Gaming Expo will be held separately on April 18.

Time to go:

A parting shot:

Part Four: Pickups

Saturday’s pickups:

Sunday’s pickups:

Yes, even these count as pickups:

Summing up in writing, the pickups were:

Nintendo Entertainment System:

  • The Adventures of Bayou Billy
  • American Gladitators
  • Blades of Steel
  • The Bugs Bunny Birthday Blowout
  • Golf
  • Gyromite
  • Gradius (“GRAHDius”)
  • The Legend of Kage (“KAH-ghay”)
  • Lee Trevino’s Fighting Golf
  • Mike Tyson’s Punch-Out!!
  • R.C. Pro-Am
  • Super C
  • Track & Field
  • Track & Field II

I played Mike Tyson’s Punch-Out!! at friends’ houses, but never had that version. I only had plain Punch-Out!! with Mr. Dream replacing Tyson after the licensing agreement wasn’t renewed. Now, I have the original. I don’t have R.O.B. (Robotic Operating Buddy), but that won’t stop from using two controllers to play Gyromite. I already do it with sports games.

Super Nintendo Entertainment System:

  • Gradius III
  • Paperboy 2
  • Pilotwings
  • Pitfall: The Mayan Adventure
  • Saturday Night Slammasters
  • Wario’s Woods
  • Zoop

I had Pilotwings 64 for the Nintendo 64, but never the original for Super NES. My sister took Wario’s Woods to her new apartment a couple of months ago, so I bought a new copy to replace it. Paperboy 2 is worth getting for the music alone, as seen in Jeremy Parish’s review last June:

Sega Genesis:

  • Columns
  • Dynamite Headdy
  • Michael Jackson’s Moonwalker
  • Paperboy
  • Road Rash
  • Shaq-Fu
  • Super Monaco GP
  • WWF Super WrestleMania

Michael Jackson’s Moonwalker was my most expensive pickup; more than Teenage Mutant Ninja Turtles: The Hyperstone Heist last year. I remember Super Monaco GP in the arcade room at Baldwin Lanes. According to Joe Redifer of Game Sack, the Genesis port is better than the original. (Since I cued the video to the relevant portion, I can’t embed it.) I bought a loose cart on eBay in 2016, but I now prefer to have Genesis games in their original boxes. So, I bought one in its box on Sunday. The same goes for Columns. I bought Super WrestleMania to complement the Super NES port I’ve had since childhood. Coincidentally, today marks 30 years since the Genesis was released in North America. Last October 29 was the 30th anniversary of the initial Japanese release as the Mega Drive. And last Tuesday marked 25 years since I purchased a Genesis of my own. It was the Sega Sports bundle with a seat cushion and NFL Football ’94 Starring Joe Montana.

Microsoft Xbox:

  • Tetris Worlds

I played the Game Boy Advance version a lot in the mid 2000s. I never knew it was ported to other consoles. I like to collect Tetris games for as many consoles as I can. I even bought the unlicensed Tengen arcade port for NES that predated Nintendo’s official version. It reminded me of playing the arcade machine at Kutscher’s Resort and Country Club in March 1995.

Non-games:

  • The Legend of Zelda official keychain
  • My Life in Gaming pin
  • My Life in Gaming sticker
  • Night Trap: 25 Years Later (Blu-ray) (signed by Coury and Try)
  • Pat the NES Punk, Volumes 1 to 4 (DVDs) (all signed by Pat)
  • Ultimate Nintendo: Guide to the NES Library: 1985-1995 (signed by Pat, Ian, and Frank)
  • The Video Game History Foundation sticker
  • Phoenix IV bookmark

Pat’s merchandise is available here. As with Phoenix IV last year, I will review Ultimate Nintendo when I finish reading it. And I’m enjoying Pat’s DVDs.

This was another successful and enjoyable year at the Long Island Retro Gaming Expo. Thank you to everyone I met, met again, and bought from. Until next year.

Long Island Retro Gaming Expo, Day 2 August 14, 2017

Posted by Mike C. in Art, Football, Internet, Music, Personal, Photography, Sports, Technology, Travel, Video, Video Games.
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I’ve been to jazz performances, comedy acts, and New York Comic Con. But yesterday marked my first time at a retro gaming convention. I made my way to the Cradle of Aviation Museum in East Garden City for the second day of this year’s Long Island Retro Gaming Expo.

Within the last year, I’ve become a regular YouTube viewer, gravitating toward channels about computers, music keyboards, video games, video game and console collecting, and what equipment to use to get the best picture quality out of video game consoles on an HDTV. These videos inspired me to start the Mike Chimeri’s Music Collection YouTube series. Here’s the latest episode:

Two of the YouTube channels I watch are The 8-Bit Guy and 8-Bit Keys, both run by David Murray. (He also has a website.) In a video earlier this year, David announced he would be appearing at the Long Island Retro Gaming Expo. With that in mind, I bought a ticket for the second day.

When I purchased my ticket, I was automatically subscribed to the expo newsletter. With a month to go, the schedule was released. It turned out the first day would be more eventful, with many guest speakers, including David. In fact, my friend Jill and her son Mark went on the first day and saw him speak. But I chose to stick with my decision to only go to the second day, since David was also listed as a vendor.

I left for the Cradle of Aviation Museum, part of Museum Row, at 11:30. 20 minutes later, I was there.

I was directed to a desk, where I exchanged my ticket for a wristband.

I also bought into a raffle at the information desk:

After a few minutes of walking by vendors, I spotted David Murray. I introduced myself and we had a brief conversation. He graciously allowed a picture with him, which his wife took:

It slipped my mind that he should sign something until he brought it up after the picture. I had him sign my program:

It turned out David wasn’t a vendor on the second day because he had sold all his merchandise on the first day. I was disappointed, but still honored to meet him and his wife. Be sure to check out The 8-Bit Guy and 8-Bit Keys. And if you like what you see, consider supporting the channels on Patreon. I do.

After that, I toured the rest of the vendors.

I held off on buying anything until I was ready to leave.

The tournament room:

The second floor had freeplays on various consoles and CRT TVs, as well as arcade cabinets:

I gave Mega Man and Castlevania a try, but struggled and gave up after losing a life:

I played a successful level of Dr. Mario, a favorite of mine:

I’ve always liked how the “Chill” tune briefly pays homage to “St. Thomas” by Sonny Rollins.

I first discovered the arcade version of Tetris at the since-closed Kutsher’s Hotel in 1995. My former dentist also had a Tetris cabinet for many years. Back in 2010, I bought the rare, unlicensed NES port on eBay. The music and gameplay sound just like the arcade. I also have the licensed Nintendo version.

I subscribed to Nintendo Power for several years. Game Genies for many consoles helped me greatly. The NES version allowed me to beat Super Mario Bros. 3 many times.

Here are R.O.B. (Robotic Operating Buddy), the Virtual Boy, and the Power Glove:

One of my cousins had a Virtual Boy, which I tried in 1995, six months after the Kutsher’s weekend, and did not like.

I quickly walked the third floor where there was PC LAN freeplay:

Back on the second floor, AfroDJMac played our favorite retro tunes:

Madden:

A corridor of freeplay:

Back to the first floor:

Board games, or tabletop games:

In just over an hour, I’d seen everything. All that remained was to go back to the Vendor Hall and buy some games I’ve always wanted, but never owned. Consider this the equivalent of a pickups video. The games I bought were:

Nintendo Game Boy:

  • Monopoly
  • Elmo’s ABCs (don’t judge)
  • Mickey’s Speedway USA

Sega Genesis:

  • Tecmo Super Bowl

Nintendo 64:

  • Cruis’n World
  • Top Gear Rally

Nintendo Gamecube:

  • Super Monkey Ball

Nintendo DS:

  • Kirby Mass Attack

I also bought a Nintendo Game Boy Advance SP model AGS-101:

For over a decade, I’ve had the frontlit AGS-001. I was satisfied with the quality until I found out in this My Life in Gaming video…

…and this Metal Jesus Rocks video…

…that there was a second model, the AGS-101, which was not only backlit, but brighter! The difference is amazing. On top of that, as you saw, the GBA SP I bought was a Limited Edition Pikachu version. I’m not into Pokémon, but it’s still special to have.

I was hoping to get a Sega Saturn at a decent price, but did not succeed. I’ll have to settle for eBay sometime in the future.

There was one item I bought that was neither a game nor a console. It was pixel art by Joseph Uzzo who has a blog called Nestalgic Bits. I picked out a standing sprite of Raccoon Mario from Super Mario Bros. 3:

I may have only been at the Long Island Retro Gaming Expo for a couple of hours, but I had a great time. Thanks to the expo staff, the vendors, the Cradle of Aviation Museum, Joseph Uzzo, the Murrays, and my fellow game enthusiasts.